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Resident Evil 2 Remake is without a doubt, one of the most anticipated horror games of 2019. As promised, Capcom has now officially released a short demo that allows players a sneak peek at the. Play Resident Evil (Sony PlayStation) online. Resident Evil is a Sony PlayStation game that you can play online for free on Game-Oldies. Just press the 'PLAY NOW' button and follow instructions. 5 days ago  Once players complete the Resident Evil 2 remake demo, they will be treated to an exclusive new trailer for the upcoming survival-horror game. This trailer will.

Resident Evil 2 Full PC Game Overview Resident Evil 2 Download Free Full Game is a 1998 survival horror video game originally released for the PlayStation. Developed by Capcom as the second installment in the Resident Evil series, its story takes place two months after the events of the first game, Resident Evil. It is set in Raccoon City, an American community whose residents have been transformed into zombies by the T-virus, a biological weapon developed by the pharmaceutical company Umbrella.

In their escape from the city, the two protagonists, Leon S. Kennedy and Claire Redfield, encounter other survivors, and are confronted by William Birkin, the mutated creator of the even more powerful G-virus. The gameplay of Resident Evil 2 focuses on exploration, puzzle solving and combat, and features typical survival horror elements such as limited saves and ammunition. The game's main difference from its predecessor is the «Zapping System», which provides each player character with unique storylines and obstacles. Developed by a team of 40–50 people over the course of one year and nine months, Resident Evil 2 was directed by Hideki Kamiya and produced by Shinji Mikami.

The initial version of the game, commonly referred to as Resident Evil 1.5, differed drastically from the released product and was scrapped at a development stage of 60–80 percent, after being deemed «dull and boring» by the producer. The resulting redesign introduced different settings and a more cinematic story presentation, supported by a soundtrack that employs «desperation» as an underlying theme. Resident Evil 2 Free Download.

Resident Evil 2 was widely acclaimed by critics, who praised its atmosphere, setting, graphics and audio. Its controls, voice acting and inventory system garnered some criticism, however, and certain reviewers disliked its puzzles. The game has become a million-seller, and is the franchise's most successful title on a single platform. Years after its first release, Resident Evil 2 was included in several lists of the 100 best games. Following its initial success on the PlayStation, it was ported to Microsoft Windows, the Nintendo 64, Dreamcast and GameCube, and was released as a modified 2.5D version for the Game.com handheld. The story of Resident Evil 2 was retold and built upon in several later games, and has been adapted into a variety of licensed works. A remake is currently in development.

Resident Evil 2 Free Download PC Game. Gameplay As a survival horror title, Resident Evil 2 features the same basic gameplay mechanics as its predecessor, Resident Evil. The player explores a fictional city while solving puzzles and fighting monsters.2 The game's two protagonists may be equipped with firearms, but limited ammunition adds a tactical element to weapon use.23 On the status screen, the player can check the condition of the protagonists, use medicine to heal their wounds, and assign weapons.45 The characters' current health can also be determined by their posture and movement speed. For example, a character will hold their stomach in pain if wounded, and will limp slowly if on the verge of death.2 The protagonists may carry a limited number of items, and must store others in boxes placed throughout the game world, where they may later be retrieved.26 Each protagonist is joined by a support partner during the course of the story. These characters accompany the player in certain scenes, and occasionally become playable.17 Certain rooms contain typewriters that the player may use to save the game.

Prepare to return to Raccoon City. Capcom is about to unleash Resident Evil 2 on an unsuspecting gaming world (Well, after the success of the first game, maybe not too unsuspecting) in spring of '97 The sequel picks up right after the first game. It seems that after the mansion in the first game was destroyed, the residents of Raccoon City have fallen prey to an unexplainable skin disease. Things only get worse when the disease causes everyone who is sticker) with it to become a zombie. In addition to the city being infested with zombies.

Umbrella's (the organization behind the biological experiments in the first game) other test subjects are running free. Raccoon City has definitely seen brighter days. Apparently, our heroes from the first game. Chris and Jill 'the master of unlocking.'

Are taking a well-deserved vacation in RE2. The role of the good guys is left up to two brand-new characters. Leon Kennedy is a rookie cop who has found a safe haven in the Raccoon City police department, despite the fact that all of his fellow officers have joined the ranks of the living dead. He soon meets up with Elza Walker, a 19-year-old college student who ended up at the police station after dodging zombies on the city streets while she was riding her motorcycle. Considering that Resident Evil was one of the most popular (not to mention best-selling) PlayStation games ever. Resident Evil 2 is practically guaranteed to be a hit.

The first Resident Evil game gave PlayStation owners a reason to shout. Blood, gore and a macabre setting that hasn't been duplicated since.well, until now.

Due to hit the PlayStation in the spring of '97 is the sequel, and what a game it's shaping up to be! By looking at the latest screen shots, it's already apparent that this time around, there will be more than just zombies to worry about.

Set in Racoon City, Leon Kennedy (rookie cop, investigator extraordinaire) and Elza Walker (a 19-year-old college student) try to get to the bottom of the outbreak of zombie-itis. Chaos and mayhem ensue as the two try to stop the zombies and Umbrella, the organization that genetically created the disease. Trapped inside Racoon City's police station, our intrepid heroes slash their way through wave after wave of zombies. Although still early, there's a possibility that you can wander around the rest of the city as well. If that's the case, this will be one huge adventure sure to satiate any gamer's thirst for blood.

If Resident Evil 2 is as good as the first, Capcom will have another record-selling hit on their hands. Stay tuned to future issues of EGM for the latest information on what could become the hottest game of '97. When was first released on the PlayStation, it quickly became one of the system's top titles.

To date, Resident Evil is the best-selling PlayStation title in the U.S., so it's no surprise that Capcom is following up the game with a sequel. Riding on the heels of the first game, Resident Evil 2 looks like it just might eclipse the macabre look and feel of the original.

The sequel begins where the first one left off. After discovering the biogenetic experiments going on in Racoon City, the team of S.T.A.R.S. The town's citizens are slowly recovering from the disastrous experiments conducted there. Little do they know that they are slowly being zombified by a skin rash that is spreading like wildfire across the town. Resident Evil 2 (called BioHazard 2 in Japan), introduces us to two new characters.

Leon Scott Kennedy is a rookie cop who is just beginning his beat in Racoon City, and Elza Walker, daredevil motorcycle stunt racer and college student extraordinaire. When the terror of the skin rash first reveals itself, the two find themselves in the police station, which you'd think would be the safest place in the city. When you have bloodsucking zombies on your trail, no place is completely safe from the threat of attack. Droves upon droves of living undead make their way to the hub, hoping to turn the rookie cop and college student into a late-night snack. Add to the already menacing zombies a few of the experiments Umbrella had been working on (that have freed themselves in the chaos that has fallen upon the city), and you have one major problem on your hands. What you see on the following two pages are screens from a videotape of the game, so we can't yet comment on the gameplay or plot line just yet. But just looking at these screens tells you that this won't be a game to be taken lightly.

Shinji Mikami. The designer of the original game, has been working to make this game a whole lot more than just your average sequel. During the development of the first game, there were game-play features that were left out of the final game because of time constraints. Now that Mikami-san has the time needed to develop the game in the way that he originally wanted, the game will have a lot more depth (not that the first one didn't). It is unclear yet as to whether the game will let you explore areas other than just the police station, but you can bet since Capcom has said that the game will be bigger than the original, the possibility of travelling through adjacent buildings will be part of the adventure. Capcom is looking to accurately translate the game from Japanese to English this time around. Simone Seydoux, Capcom's product marketing manager says.

'I think we're all going to miss the 'master of unlocking,' a translation error from the first RE. 'We at Capcom have a deep affection for Resident Evil,' Seydoux said, '.we're also waiting with the legion of fans who've played the first game to play and be frightened by the new Resident Evil 2.' We can't wait to play it either. Look for more details on this game soon.

First, the bad news: This eagerly awaited sequel has been delayed again-until the first quarter of next year! The good news: It looks like Resident Evil 2 will be another violent, horrifying masterpiece that's well worth the wait, as these screens show. RE2 stays true to the pre-rendered background format of its predecessor, but story-wise, Jill and Chris are history as RE2 introduces two new characters: Elza, a university student, and Leon, a rookie cop. This time the mayhem takes place in an overrun police precinct that's crawling with zombies, mutated dogs, and other monsters. Time to find some weapons and survive!

RE2 will be a two-CD set, and, by the way, there's also a version of the first Resident Evil game in the works for the Saturn. Graphics Take Two The game that made the PlayStation such a viable game machine last year is back with another zombie-butt-kicking action-test. Resident Evil 2 is still in its early stages, but these early pics already have us drooling for more! The Story This time, the backdrop isn't limited to just a haunted mansion.

Two months after the first RE ends, the whole freakin' town is infected by a strange skin disease that turns citizens into zombies. The Heroes You play as either a rookie cop, Leon Kennedy, trying to get past fellow officers who are now zombies, or a college student, Elza Walker, who escapes the haunted town of Raccoon City and seeks refuge at the police station. Unfortunately, most of the cops want to munch on more than donuts! Stay Tuned Get ready to rock with more firepower, more body snackin', and a ton more gore than before. This is definitely going to be a Scary Larry kind of game! If you haven't heard of the series (Biohazard in Japan), chances are you've been living in a cave for the last five years. Capcom's frighteningly popular 'Survival Horror' series has sold more copies worldwide than any other PlayStation franchise aside from, and now, thanks to some amazing programming by the folks at Angel Studios, the second game in the series is coming home to the Nintendo 64.

The N64 version of Resident Evil 2 is pretty much identical to the PlayStation Dual Shock edition, minus the Extreme Battle mode that was exclusive to that version of the game. Everything from the original game's two CDs-including ALL the FMV sequences and the bonus '4th Survivor' and 'Tofu Survivor' missions-is intact, and now the game can be played in hi-res with an Expansion Pak. Never mind the fact that the game itself is excellent-it's also a technological miracle.

Needless to say, the folks at Angel Studios deserve much praise for this astonishing feat. Additionally, RE2 for the N64 offers some minor tweaks and additions to the game that make it worth playing through again if you're a fan of the original. The game's creators have gone in and added 16 new 'EX Files' (eight for each quest) which explain some of the more intricate details of the overall Resident Evil story. There are even some bits that tie in with RE3 and Code: Veronica, which is very cool.

Also, users can adjust the game's violence levels, and after finishing the game once, a randomizer will shuffle around certain items to alter the experience a bit. One thing we didn't mention in the main review-it would've been nice if Capcom added a 1800 turn feature like the ones in RE3. Once you've used it, it's hard to go back to the old way of turning around. An amazing game nonetheless.

Before I begin, let me make something clear to owners of the PS version of Resident Evil 2: Unless you're an RE superfreak (like me), you probably don't need to bother with this one. The differences are too subtle for anyone but hardcore RE fans to notice. However, if you ARE an RE nut, I highly recommend this baby, not only for the gooey nostalgic feeling it'll bring upon you, but because a) now you can play it in hi-res, and more importantly b) it's got a set of 16 new 'EX Files' that reveal some interesting plot points that RE fans will die for. And if you're just a regular oP N64 owner who's never played RE2 before, go buy this right now.

It's one of the best adventure games (or 'Survival Horror,' if you will) of all time, anc it'll scare the living crap out of you more times than any low-budget 'witch' movie could ever hope to. It's got a great story as well, and it's got lots of replay value since there are two quests (Leon and Claire), which each differ depending on whose quest you take up first. The fact that Angel Studios pulled this off just amazes me. They managed to pack two CDs' worth of game (FMVs and all) onto one tiny 64-Meg cart. And the FMV quality isn't half bad! (The voices are a little tinny, though.) All that's missing is the Extreme Battle mode from RE2: DS, but oh well. How can anyone complain with all this?

The horror, the horror Moaning zombies! Exploding heads! Murderous genetic mutations! It can only be Capcom's Resident Evil 2, and now, more than 18 months after it spewed blood over PlayStation owners, it makes the jump to the tombstone-like slab of an N64 cartridge. Since N64 owners have been denied a chance to witness the events of the first Resident Evil game.

Resident Evil 2 has some extra files lying around the place that help fill in the history. The overall villain of the whole series is the corrupt Umbrella corporation (don't you love it when the Japanese just apply English words at random?), which has been experimenting rather sloppily with viruses that can alter the genetic make-up of living beings. The unfortunate side-effect of this is that almost every human that comes into contact with the virus turns into a flesh-eating zombie!

The first game focused on a pair of cops, Chris Redfield and Jill Valentine, who uncovered Umbrella's plot and had to battle way to safety through an army of zombies. Now, the heroes are Leon Kennedy and Claire Redfield, a rookie cop having a miserable first day on the force and the sister of Chris paying him an unexpected visit respectively. It's up to them to escape from the zombie-filled environs of Racoon City (more great Japlish) and do what they can to stop the Umbrella conspiracy from opening wider. Flash Eaters For a long time, naysayers insisted that it would be impossible to transfer Resident Evil 2 to the N64, simply because of the size of the game - the PlayStation version came on two CDs, or a hulking 10400Mbits in Nintendo terms - that's the equivalent of over 160 carts the size of Yet the game is all here. Developer Angel Studios has taken a pint pot and managed to squeeze a supertanker into it. Impressively, the game contains all c the PlayStation's FMV cut-scenes - and that's quite a lot.

Even with a massive 5i2Mbit cart to play with (that's a whopping 64Mb, or the memory of a typical modern PC) the footage has had to be massively compressed, which often results in graininess and major pixelisation, but it's still dear enough to show you all the gory, nasty details. Resident Evil 2 is played out with polygon characters superimposed over pre-rendered backdrops. If you have an Expansion Pak, all the characters are in hi-res, but the backgrounds stay the same whatever mode you're in. As for as we could tell, the N64 version of Resident Evil 2 is an exact translation of the PlayStation game, I with a couple of extra features added to I keep people on, their toes. The compression used to fit all of the backgrounds into the cart does give an odd kind of look to things - all the polygonal characters and objects stand out a mile from the slightly blurry pre-rendered scenery.

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On the plus side, it makes spotting objects easier. Dawn of the Dead The biggest change in gameplay - and a most welcome one - is the addition of a proper analogue control system to the game. Although you can play with the PlayStation's d-pad move-rotate-move system if you want, the 'first person' (actually nothing of the sort) method is a lot better. It does take a little practice to get used to it, because the system that the programmers have used to deal with changes in camera angles as you move about a room isn't always 100 percent effective, but it's massively superior to the digital control once you get the hang of it.

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Dodging crowds of zombies is no longer the nightmare it was - now you just point the stick in the direction you want to run, and leg it! There are initially two ways to play the game. At the start, you get to choose between controlling Leon or Claire. Leon's mission is slightly harder, because Claire is able to carry more items, and also has a lockpick that she can use to get extra first aid sprays out of locked cupboards. Their missions are also slightly different, the two meeting different people along the way.

Capcom calls the Resident Evil games 'survival horror', which in practice means they're adventure games with a lot of fighting and the occasional shock moment. If you're not expecting the latter, they really do make you jump - we can vouch for that! Helping the atmosphere enormously are the sound effects and music, which create an uneasy feeling that something horrible is about to happen.

It's a technique that's been utilised in films for decades when directors want to get the audience shivering with anticipation for the next fright, and it works just as effectively on a videogame. Bite Me The adventure part of the game comes from the numerous puzzles that have to be cracked to open up new areas.

If there's one area where Resident Evil 2 suffers, it's here - in a game where such effort has been put into making everything feel realistic and creating a suitably unnerving atmosphere, the realisation that the puzzles are as contrived and illogical as anything you'd find back in the days of text adventures on the ZX Spectrum is a bit disappointing. Having to find hidden jewels and medals to unlock doors almost feels out of place. One moment you're blasting zombies in the face with a shotgun, the next you're poncing about pushing statues onto pressure pads. Fortunately, the game as a whole is strong enough to overcome this annoyance, and also the terrible acting in the plentiful cut-scenes. Even so, one missed opportunity with this cartridge- based incarnation of the game was the chance to fix the long pauses in conversations as the PlayStation loaded in each piece of speech from CD.

It might have meant having to re-time the animation in the cut-scenes, but it would have avoided the inadvertently comic Pinteresque pauses when characters talk. Pause 'But-' Pause 'Go now!' Very long pause until your character twigs that the object being thrust into their face is actually a gun and not, say, a piece of cheese Crimson Tide Gore and horror are what the Resident Evil games built their reputations on, and N64 Resident Evil 2 lives up to the family motto of 'Goreus Maximus Splattus'.

If you're a wuss, you can lower the level of violence (within limits - firing a crossbow into somebody's stomach is hardly a caring act, even if the victim is already dead) and change the colour of the blood to green, or even blue for that aristocratic feel. Hey, they've got to do something now the House of Lords has been dumped. However, any normal person will instantly whack the violence level to full and the blood to the reddest of all reds so they can play the game as Its makers truly intended. Are everywhere, but luckily they're neither smart nor quick on their feet. They can take up to eight pistol shots to put down for good, though, so it's often to your advantage simply to dodge them and save ammo. Unfortunately, there are plenty of other enemies, and they're not as easy to get away from!

The giant spiders lurking in the sewers are probably the most unpleasant monsters on the N64, and they're by no means the most deadly creatures you'll encounter. This is a game that offers a lot of challenge.

Even If you know exactly where everything is and can take out each monster with the minimum number of shots, completing the game will still take you over two hours. First-time players can expect to multiply that estimate by at least five, and can also expect to have their character tom to pieces and eaten at regular intervals. Completing the game isn't enough, though - to get the 'good' ending you have to have already beaten game characters, and then play through it again - this time with the vital objects you need scattered throughout random locations! We didn't have time to find out if the two secret characters (Hunk and Tofu) are in the game, but since everything else made it across from the PlayStation we're pretty certain that they are.

That's a future Scorezone challenge sorted out, then! Bloody Marvellous Resident Evil 2 is not just a great game, but also proof that the N64 can do the supposedly impossible when developers put their minds to it. Fitting a two-CD game onto a single cart is an incredible achievement, and N64 Resident Evil 2 plays exactly the same as the PlayStation game - it even has a few extras. It's also a very welcome move away from the legions of character-led platform games that have recently been infesting the console, giving gamers the chance to play something a bit different.

Given the choice of fighting cartoon crocodiles by bombarding them with fruit, or blowing the living dead clean in half with a 12-bore and having their rotting torso keep crawling after you, there are plenty of people who would much rather do the latter. Sure, there are some people who'll complain that the backgrounds aren't as sharp as they should be, or that the speech is rather tinny; but since it's a choice between either compressed audio and video or no game at all, that's a pointless argument.

What you get with Resident Evil 2 is not only the best version to date of a fantastic game, but a new N64 title with enormous longevity, vast challenge and enough brain-exploding gore to choke Jason Vorhees. So it's a PlayStation port, and a fairly old one at that. It's also an absolute must-have game. If you're old enough to buy it, buy it.

If you're not, get someone else to buy it for you and 'assure' them you'll play it with the gore turned off. What better way could there be to start a new century than with gored and blood-soaked ultra-violence?.When Capcom revealed that they'd decided to join Nintendo party, we were pleased. When they told that their first game on the N64 would be a Tetris game starting Mickey Mouse, we were a little disappointed. It was a bit like booking David Bowie to play at your birthday party, only to be disappointed by him performing only his 'fantastic' new material. Thankfully, by the time appeared, Capcom had come to their senses, and proceded to port their hugely successful Resident Evil 2 from the PlayStation to the N64/ It was always going to be a huge undertaking, especially as the plan from the start was to squeeze everything –including the game's impressive pre-rendered cut-scenes- into a 512Mbit cart.

Have Capcom managed to puli it off? Read on to find out Ghost House Until Leon takes the train to the Umbrella Organisation's secret laboratory, the Raccoon City Police Station is where much of Resi 2 takes place, with new areas of the cop shop opening up as you solve puzzles and find keys - think of it as a smaller, zombie-infested, indoor version of 's Hyrule Field if you like. At first the number of cryptic messages, hidden jewels and keys in the police department seems to stretch credibility - but a twist in the tale late in the game reveals that the officers of Raccoon City aren't quite as innocent as they seem.

Hi-Resident Evil Resident Evil 2 utilises the expansion pak, and to stunning effect. With enhanced visuals, the real time 3D of Leon and his zombie friends is virtually indistinguishable from the incredible pre-rendered backgrounds, and moves slickly at all times. It's also a lot easier to see your way (and make out lurking nasties) in the murkier areas of the game. Make The Undead Dead Only half of Rea 2's puzzles consist of finding keys - you'll also need to track down bigger and better guns if you're hoping to stay alive. Knife Useless. A zombie will only succumb after approximately 25 stabs with the knife, so it's imperative never to run out of ammo for your guns. Pistol With at least three shots needed to take down the weakest of zombies, the pistol is pitifully poor.

Handy for shooting the beaks off crows, though. Shotgun This noisy beauty is able to knock down several of the undead with one shot, and it's the only option against the crawling, head-eating Lickers. Magnum This is more like it.

When you bump into Resi 2's bosses, or a giant acid-spitting spider, the booming Magnum is the weapon of choice. Creepshow The range of blood-sucking bad guys in Resi 2 is surprisingly small, but they're a horrifying bunch, and have a habit of bumping into you just as you sprint around a blind comer. The default shambling zombies are bad, the advanced, 'naked' version is worse, and the 'Look mum no legs!' Torso-only variation, which claws its way forwards and bites into your shins, is truly skin-crawling. Honourable mentions also to the man-sized tarantulas, the mutant leaping dogs, and the giant moth near the end of the game, which sadly can't be killed by putting a lightbulb nearby and waiting for it to bum its own wings off.

The first words that you see as the Resident Evil 2 cart starts up are 'This game contains excessive violence and gore'. And it isn't joking. We can't find a more appropriate phrase to describe a young man's body splitting in half from neck to waist and a blood-drenched insect crawling out of his ravaged intestines and scuttling away into the sewers, than 'excessively gory'. Capcom's Resident Evil series has been serving up this unique brand of stomach-churning magic on the PlayStation for several years. The first game - which we'll never see on the N64 - featured a crack police squad being bumped off one by one as they explored a zombie-filled mansion. This sequel, arriving on Nintendo two years after its first appearance on Sony's grey box, stars another policeman, another giant building (Raccoon City police station), and another batch of the moaning, shambling undead.

Despite Resident Evil 2 being hailed as state-of-the-art back in 1997, this version is bound to disappoint you at first, because it has its roots in an era before arrived to carve up the rules and boundaries of gaming. The awkward 'rotate and run' controls (the most effective control system of those on offer) belongs to a time before analogue sticks - which is why using the D-pad feels more natural - and the need to actually press a button to climb stairs is almost endearingly antiquated. Frustratingly, even the infamous Resident Evil door-opening animation - designed to mask loading times on the original CD version - pops up between rooms on the N64 cart.

However, thanks to its power to shock, surprise and scare half to death, Resi 2 is still an utterly absorbing adventure. The map is small, and filled with only a handful of different monsters, and yet you'll never get the chance to relax. At every turn you'll find impressive pre-rendered cut-scenes, stunning backdrops, haunting movie-quality music and ingenious camera angles employed to maintain the intense atmosphere of foreboding and fear.

Whether Leon is slowly backing away from approaching zombies, tip-toeing around a mutant dog feeding on human remains, or sprinting down a darkly-lit corridor towards who knows what, you will be scared rigid. Admittedly, since Resi 2 appeared on the PlayStation, we've been spoiled by the character acting in games like Acclaim's Shadowman, and, subsequently, the 'quality' of Resi 2's cut-scene acting occasionally ruins the moment. Leon often reacts to grisly deaths and bleeding colleagues with a nonchalant 'Oh, man!' , as though he'd just dropped a pound coin down a drain, and his hopeless flirtatious asides to various females will make you squirm.

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The visual acting isn't any better: near the end of the game, a woman is crushed beneath a falling roof support. It's meant to be dramatic - instead, it's unintentionally hilarious.

But not even hammy acting can dampen the thrill of Resident Evil 2's many shocks and scares. Your enemies are genuinely frightening - zombies which make sudden lunges as you sprint past, cockroaches which envelop and kill you if you pause for a second, dogs which won' run unless you do - and they're topped off by some of the most hair-raising moments in gaming history. We won't spoil them for you, except to describe the feeling of utter dread we experienced as we searched a dead body in an eerily quiet corridor, and found ourselves reading the words, 'It's head is missing. 11 seems to have been twisted off'.

Unsurprisingly, in a game based so heavily on one-off incidents, the actual game takes a back-seat to jump out of your seat moments. The most you'll be expected to do is work out that a diamond-shaped key fits a diamond shaped lock, or find a missing cog for a broken clock.

In fact, the puzzles soon begin to get in the way of the continuing story, with all the running back and forth needed to fetch, store, retrieve and use objects and keys. More than once, when we found Leon's tiny pockets full at precisely the point where we needed to grab a vital object, we intentionally wasted a first aid spray in order to avoid running all the way back to one of the game's item storage chests. It's lucky, then, that most of Resi 2 involves shooting the limbs off increasingly gruesome monsters. The controls will frustrate you, with the nonanalogue aiming making some of the boss battles more difficult than they should be, but every moment with a monster is so perfectly pitched - you'll never have enough weaponry or ammo to make any fight a formality - that the game is pleasingly challenging from start to finish. That's something that few non-Nintendo N64 games can boast.

There's not all that much to Resident Evil 2 - the main game will only take a few hours to complete, the bonus quests featuring Leon's sidekick Claire and other characters are gimmicky, and the N64-exclusive 'object location randomizer' doesn't add much in the way of longevity. But what there is will hook you immediately and completely - and if it doesn't have you leaping from your chair in shock at least once, you must be dead.

Zombie came is Resident Evil 2 As we revealed a couple of months back, Capcom is definitely releasing a Resident Evil game for the N64. More details have now come through - development will be handled by American software house Angel Studios, and the game itself will be based on PlayStation Resident Evil 2.

With some improvements. Many people were sceptical about fitting a game onto a cartridge, but Angel Studios has developed some special compression software for the numerous detailed backgrounds for each scene. The software works so well that N64 Resident Evil 2 may even be in hi-res! Exploding zombies in 640 x 480 resolution. Resident Evil 2 is due for a Christmas release. How the PlayStation's story-advancing movie scenes will be translated has yet to be decided, but the N64's instant loading should at last see the end of those annoying waits to open doors!